Ever wonder how the game determines which player opponents appear on your map, or why sometimes it seems like you get unlucky with incredibly difficult islands to beat? Here’s the official explanation on how player matchmaking works in the game, courtesy of the official Supercell forums.
The important takeaways: Victory Points are the key determining factor, and your Headquarters level has no bearing on the calculation. Therefore, having a low VP total relative to your HQ level means you’ll get much easier opponents. However, since the daily boat supply rewards are based on your VP count, there’s less of an incentive to keep your VP level intentionally low.
The official explanation:
1. Matchmaking for player opponents is based on your number of Victory Points. Your opponents are selected from players with a similar Victory Point score. Your Experience level and HQ level have no connection to the matchmaking system. The same is true for Resource Bases.
2. If you see a someone with a much higher Experience level and/or HQ level than yourself, it is either because they have a low Victory Point score for their level or you have a high Victory Point score for your level.
3. NPC bases are detached from this system and instead will gradually become harder – but also more rewarding – the more of them you beat.
There you have it. Now happy island invading!